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Haven't added a journal for a while and thought it was about time I did!
Badly formatted mess that it is...
In the world of work I've managed to get another job creating some assets for an Android game! I'm really happy to be working in art again! Hopefully I can continue to expand my portfolio and slowly improve my abilities with pixels.
Really getting into animation again now, I'm hoping to start creating more animated and more complex bits and pieces soon but my main job (working on a beach!) is hindering that a bit.
In other news, my companies game, Mech Mania, is finally clawing its way back out from several long months in Development Hell. Our programmer had to leave for a bit after having his first kid after some turmoil after the previous programmer had attempted to hold the game code hostage. Lots of stress has thankfully dissipated and we can now look forward to some wonderful progress!!!
I've recently fallen in love with the simple style of this game! The animation has a lot of character and charm (check out the Tigsource link so see the enemies!). I've not had anything to do with it but after coming across it I'm watching its development.
indiegames.com/2014/05/ready_b…
forums.tigsource.com/index.php…
Badly formatted mess that it is...
In the world of work I've managed to get another job creating some assets for an Android game! I'm really happy to be working in art again! Hopefully I can continue to expand my portfolio and slowly improve my abilities with pixels.
Really getting into animation again now, I'm hoping to start creating more animated and more complex bits and pieces soon but my main job (working on a beach!) is hindering that a bit.
In other news, my companies game, Mech Mania, is finally clawing its way back out from several long months in Development Hell. Our programmer had to leave for a bit after having his first kid after some turmoil after the previous programmer had attempted to hold the game code hostage. Lots of stress has thankfully dissipated and we can now look forward to some wonderful progress!!!
Irkalla!
I've recently fallen in love with the simple style of this game! The animation has a lot of character and charm (check out the Tigsource link so see the enemies!). I've not had anything to do with it but after coming across it I'm watching its development.
indiegames.com/2014/05/ready_b…
forums.tigsource.com/index.php…
A bit more experience!
Today a game I did the art for finally went online, I think just over a month after my role in it was finished!
Working freelance is as fun as I remember it to be, with constant changes filtering down and iteration it really got my rather stagnant creativity moving again. I provided all of the art assets (apart from the logos for which we had to use the clients. This included all of the buttons in their off, over and down, all of the backgrounds!
The main bulk of the job was creating the animations, with eight characters in total with four animations each lasting between 6 and 10 frames! The art style was really simple so it wasn't trick
You live and learn
It's funny, looking back to April this year I was quite a different person.
My perspective on video games, the industry and design have changed considerably and I reckon for the better!
I've been terribly aloof, utterly lost in trying to single-handed run my first ever game project and it's really impacted on my social life. The pressure of it and one single unbroken project with out a break has been really detrimental to my creativity, I'm feeling uninspired and pretty stagnant!!!
Fittingly while sitting on Twitter today, the recurrent theme appeared to be Indies who attempt to be Independent too early.
I'm certainly among them, I'v
I turned down PAX D=
Now before you say 'WTF?! Seriously??' There is sound reasoning behind this decision.
Lets face it, it would have been an awesome experience to attend PAX East and even more so to be there as an exhibitor but a few things conspired against us.
I applied to attend PAX earlier last year in an attempt to get ourselves noticed by Indie Fund but I eventually received a reply that was quite disheartening. On first reading it dismissed my company, but after a re-read I noticed the person who had replied had mistaken our company for some sort of marketing agency!
Realizing this I quickly sent out a new response, and then the holidays hit.
Onc
A year in review
I'm jumping on the reflection bandwagon I thought I'd ramble a little on this quite mad year!
A Bit of Alright & The Wild Rumpus
The most fun I'd had all year, these two events are great for those of you who want to experience a broad spectrum of games! I lost count of how many games I was playing at once, some digital and many live action. While in one of the informative talks someone could start asking me questions as part of the spy game or the Zombie LARP may stampede through, Nerf guns blazing. Excellent opportunity for inspiration, making friends and networking!
Rezzed
Possibly one of the most surreal episodes from my life coul
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